Architectural Approach to Level Design: Second edition - Paperback

Architectural Approach to Level Design: Second edition - Paperback

$129.58


by Christopher W. Totten (Author)

Thoroughly updated, this book discusses level design, the discipline of creating interactive game environments, with an emphasis on architectural principles. These principles can help level designers create meaningful user experiences and emotional responses for players..

Author Biography

Chris Totten is Game Artist in Residence at American University. He has contributed to several independent game productions as an artist, animator, level designer, game designer, and project manager. Totten is also an active writer in the game industry, with articles featured on VideoGameWriters.com, GameCareerGuide, and Gamasutra. He has also published a book entitled Game Character Creation with Blender and Unity. Totten's writings on interdisciplinary approaches to game design have earned him guest speaking appearances at GDC China, Dakota State University's Workshop on Integrated Design in Games, and East Coast Game Conference.

Number of Pages: 626
Dimensions: 1.1 x 9.2 x 6.1 IN
Illustrated: Yes
Publication Date: May 10, 2019
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Estimated delivery: June 10 - June 13, 2026

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