{"product_id":"blueprints-visual-scripting-for-unreal-engine-build-professional-3d-games-with-unreal-engine-4s-visual-scripting-system-paperback","title":"Blueprints Visual Scripting for Unreal Engine: Build professional 3D games with Unreal Engine 4's Visual Scripting system - Paperback","description":"\u003cp\u003eby \u003cb\u003eBrenden Sewell\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBuild professional 3D games with Unreal Engine 4's Visual Scripting system\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eKey Features\u003c\/strong\u003e\u003c\/p\u003e \u003cul\u003e \u003cli\u003eTake your game designs from inspiration to a fully playable game that you can share with the world, without writing a single line of code.\u003c\/li\u003e \u003cli\u003eLearn to use visual scripting to develop gameplay mechanics, UI, visual effects, artificial intelligence, and more.\u003c\/li\u003e \u003cli\u003eBuild a first person shooter from scratch with step-by-step tutorials.\u003c\/li\u003e \u003c\/ul\u003e \u003cp\u003e\u003cstrong\u003eBook Description\u003c\/strong\u003e\u003c\/p\u003e \u003cp\u003eBlueprints Visual Scripting for Unreal Engine is a step-by-step approach to building a fully functional game, one system at a time. Starting with a basic First Person Shooter template, each chapter will extend the prototype to create an increasingly complex and robust game experience. You will progress from creating basic shooting mechanics to gradually more complex systems that will generate user interface elements and intelligent enemy behavior. Focusing on universally applicable skills, the expertise you will develop in utilizing Blueprints can translate to other types of genres.\u003c\/p\u003e \u003cp\u003eBy the time you finish the book, you will have a fully functional First Person Shooter game and the skills necessary to expand on the game to develop an entertaining, memorable experience for your players.\u003c\/p\u003e \u003cp\u003eFrom making customizations to player movement to creating new AI and game mechanics from scratch, you will discover everything you need to know to get started with game development using Blueprints and Unreal Engine 4.\u003c\/p\u003e \u003cp\u003e\u003cstrong\u003eWhat you will learn\u003c\/strong\u003e\u003c\/p\u003e \u003cul\u003e \u003cli\u003ePrototype and iterate new game mechanics rapidly\u003c\/li\u003e \u003cli\u003eCustomize the player's abilities and controls\u003c\/li\u003e \u003cli\u003eBuild user interface elements, including health bars and objective counters\u003c\/li\u003e \u003cli\u003eSet up interactions between player actions and game objects in the world\u003c\/li\u003e \u003cli\u003eCreate complex enemy AI that can sense the world around it and attack the player\u003c\/li\u003e \u003cli\u003eDesign menus that will allow your players to load, pause, and quit the game\u003c\/li\u003e \u003cli\u003eDeploy your game to multiple platforms and share it with the world\u003c\/li\u003e \u003c\/ul\u003e\u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 188\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.4 x 9.25 x 7.5 IN\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e July 31, 2015\u003c\/div\u003e","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":51751100055840,"sku":"9781785286018","price":50.38,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0974\/9764\/5344\/files\/2688e11cd7d50983767f74929172beca.webp?v=1779964207","url":"https:\/\/ebocreations.com\/products\/blueprints-visual-scripting-for-unreal-engine-build-professional-3d-games-with-unreal-engine-4s-visual-scripting-system-paperback","provider":"The E-Book Oasis LLC","version":"1.0","type":"link"}