{"product_id":"fundamentals-of-multimedia-hardcover","title":"Fundamentals of Multimedia - Hardcover","description":"\u003cp\u003eby \u003cb\u003eZe-Nian Li\u003c\/b\u003e (Author), \u003cb\u003eMark S. Drew\u003c\/b\u003e (Author), \u003cb\u003eJiangchuan Liu\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eMultimedia is a ubiquitous part of the technological environment in which we work and think, touching upon almost all aspects of computer science and engineering.\u003c\/p\u003e\u003cp\u003e\u003cb\u003e\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003eThis comprehensive textbook introduces the \u003ci\u003eFundamentals of Multimedia\u003c\/i\u003e in an accessible manner, addressing real issues commonly faced in the workplace. Suitable for both advanced undergraduate and graduate students, the essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eTopics and features: presents a brief history and overview of the key concepts in multimedia, including important data representations and color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing, and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.\u003c\/p\u003e\u003cp\u003eThis classroom-tested textbook is ideal for higher-level undergraduate and graduate courses on multimedia systems. Practitioners in industry interested in current multimedia technologies will also find the book to be a useful reference.\u003c\/p\u003e\u003ch3\u003eBack Jacket\u003c\/h3\u003e\u003cp\u003eMultimedia is a ubiquitous part of the digital world in which we live and think, touching upon almost all aspects ofcomputer science and engineering.\u003cbr\u003eThis comprehensive textbook introduces the \u003ci\u003eFundamentals of Multimedia\u003c\/i\u003e in an accessible manner, addressing realissues commonly faced in the workplace. Suitable for both advanced undergraduate and graduate students, the essentialconcepts are explained in a practical way to enable students to apply their existing skills and acquired knowledge tosolve problems in multimedia. Fully revised and updated, this new edition now includes coverage of current topicssuch as 360◦ video and the video coding standard H.266, as well as new-generation social, mobile and cloud computing for human-centric interactive multimedia, augmented reality and virtual reality, deep learning for multimedia processing, and their attendant technologies.\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eTopics and features: \u003c\/b\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003e\u003c\/b\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003ePresents a brief history and overview of the key concepts in multimedia, including important data representations and color science\u003c\/li\u003e\n\u003cli\u003eDiscusses the impact of social media and cloud computing on information sharing, as well as on multimedia content search and retrieval\u003c\/li\u003e\n\u003cli\u003eIncludes numerous helpful study exercises at the end of each chapter\u003c\/li\u003e\n\u003cli\u003eReviews lossless and lossy compression methods for image, video and audio data\u003c\/li\u003e\n\u003cli\u003eExamines the demands placed by multimedia communications on wired and wireless networks\u003c\/li\u003e\n\u003cli\u003eProvides supplementary resources for both students and instructors at an associated website\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003eThis classroom-tested textbook is ideal for upper-level undergraduate and graduate courses on multimedia systems. Practitioners in industry interested in current multimedia technologies will also find the book to be a useful reference.\u003cb\u003e\u003c\/b\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003e\u003c\/b\u003e\u003c\/p\u003e\u003cb\u003eDrs. Ze-Nian Li, \u003c\/b\u003e\u003cb\u003eMark S. Drew, and \u003c\/b\u003e\u003cb\u003eJiangchuan Liu\u003c\/b\u003e are Professors in the School of Computing Science at Simon Fraser University, Vancouver, BC, Canada.\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003cb\u003eDrs. Ze-Nian Li, \u003c\/b\u003e\u003cb\u003eMark S. Drew, and \u003c\/b\u003e\u003cb\u003eJiangchuan Liu\u003c\/b\u003e are Professors in the School of Computing Science at Simon Fraser University, Vancouver, BC, Canada. \u003cbr\u003e\u003c\/p\u003e\u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 824\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 1.75 x 9.21 x 6.14 IN\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e February 17, 2021\u003c\/div\u003e","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":51787658297632,"sku":"9783030621230","price":161.98,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0974\/9764\/5344\/files\/e829925184ee095321062e0d349532c7.webp?v=1780652587","url":"https:\/\/ebocreations.com\/products\/fundamentals-of-multimedia-hardcover","provider":"The E-Book Oasis LLC","version":"1.0","type":"link"}