{"product_id":"game-and-graphics-programming-for-ios-and-android-with-opengl-es-2-0-paperback","title":"Game and Graphics Programming for IOS and Android with OpenGL Es 2.0 - Paperback","description":"\u003cp\u003eby \u003cb\u003eRomain Marucchi-Foino\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003cb\u003eDevelop graphically sophisticated apps and games today!\u003c\/b\u003e \u003c\/p\u003e\u003cp\u003eThe smart phone app market is progressively growing, and there is new market gap to fill that requires more graphically sophisticated applications and games. \u003ci\u003eGame and Graphics Programming for iOS and Android with OpenGL ES 2.0\u003c\/i\u003e quickly gets you up to speed on understanding how powerful OpenGL ES 2.0 technology is in creating apps and games for amusement and effectiveness. Leading you through the development of a real-world mobile app with live code, this text lets you work with all the best features and tools that Open GL ES 2.0 has to offer.\u003c\/p\u003e \u003cul\u003e \u003cli\u003eProvides a project template for iOS and Android platforms\u003c\/li\u003e \u003cli\u003eDelves into OpenGL features including drawing canvas, geometry, lighting effects, character animation, and more\u003c\/li\u003e \u003cli\u003eOffers explanation of full-function 2D and 3D graphics on embedded systems\u003c\/li\u003e \u003cli\u003eAddresses the principal technology for hardware-accelerated graphical rendering\u003c\/li\u003e \u003c\/ul\u003e \u003cp\u003e\u003ci\u003eGame and Graphics Programming for iOS and Android with OpenGL ES 2.0\u003c\/i\u003e offers important, need-to-know information if you're interested in striking a perfect balance between aesthetics and functionality in apps.\u003c\/p\u003e\u003ch3\u003eBack Jacket\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eLearn how to build games with stunning graphics\u003c\/b\u003e \u003c\/p\u003e\u003cp\u003eStriking the ideal balance between aesthetics and functionality to create a state-of-the-art game is no small feat. That's where this book comes in. If you have a decent C\/C++ programming background and a basic understanding of computer graphics, you'll find that this invaluable resource includes everything you need to know in order to make quick work of creating a full-fledged game. Successful game engine developer Romain Marucchi-Foino covers all aspects of creating a game, such as loading complex geometries and textures; handling GLSL materials, sounds, cameras, and clippings; physics; pathfinding and AI; post-processing effects; real-time lighting and shadowing; working with skeletal animations; and much more. Before you know it, you'll be able to apply the knowledge you've gained from this book to create your own sophisticated game. \u003c\/p\u003e\u003cp\u003e\u003ci\u003eGame and Graphics Programming for iOS and Android with OpenGL ES 2.0: \u003c\/i\u003e \u003c\/p\u003e\u003cul\u003e \u003cli\u003eBrings awareness to the powerful potential of OpenGL ES 2.0 in game programming\u003c\/li\u003e \u003cli\u003eIncludes helpful tutorials and real-world mobile apps to give you a deeper understanding of what works in programming\u003c\/li\u003e \u003cli\u003eDemonstrates how to work with OpenGL features, including geometry, shaders, lighting, special effects, character animation, and more\u003c\/li\u003e \u003cli\u003eAddresses real-time physics, pathfinding, and optimization\u003c\/li\u003e \u003cli\u003eZeroes in on audio and other cool and unique game programming possibilities\u003c\/li\u003e \u003c\/ul\u003e \u003cp\u003e\u003cb\u003eProgrammer Forums\u003c\/b\u003e Join our Programmer to Programmer forums to ask and answer programming questions about this book, join discussions on the hottest topics in the industry, and connect with fellow programmers from around the world. \u003c\/p\u003e\u003cp\u003e\u003cb\u003eCode Downloads\u003c\/b\u003e Take advantage of free code samples from this book, as well as code samples from hundreds of other books, all ready to use. \u003c\/p\u003e\u003cp\u003e\u003cb\u003eRead More\u003c\/b\u003e Find articles, ebooks, sample chapters, and tables of contents for hundreds of books, and more reference resources on programming topics that matter to you.\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eRomain Marucchi-Foino\u003c\/b\u003e is the original author and founder of the popular mobile game engine SIO2. Formerly a desktop game engine developer, Romain is currently the lead 3D engine programmer for sio2interactive.com, the official developer of the SIO2 Engine, which powers thousands of games and 3D applications throughout the App Store and the Android market. \u003c\/p\u003e\u003cp\u003e\u003cb\u003eWrox guides\u003c\/b\u003e are crafted to make learning programming languages and technologies easier than you think. Written by programmers for programmers, they provide a structured, tutorial format that guides you through all the techniques involved.\u003c\/p\u003e\n        \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 320\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.64 x 9.25 x 7.42 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e January 30, 2012\u003c\/div\u003e\n            ","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":51772716548384,"sku":"9781119975915","price":44.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0974\/9764\/5344\/files\/7634839249daf1c944a0938442232255.webp?v=1780412342","url":"https:\/\/ebocreations.com\/products\/game-and-graphics-programming-for-ios-and-android-with-opengl-es-2-0-paperback","provider":"The E-Book Oasis LLC","version":"1.0","type":"link"}