{"product_id":"mastering-autodesk-maya-2016-autodesk-official-press-paperback","title":"Mastering Autodesk Maya 2016: Autodesk Official Press - Paperback","description":"\u003cp\u003eby \u003cb\u003eTodd Palamar\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003cb\u003eGo from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016\u003c\/b\u003e \u003c\/p\u003e\u003cp\u003e\u003ci\u003eMastering Autodesk Maya 2016\u003c\/i\u003e is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. From modeling, texturing, animation, and effects to high-level techniques for film, television, games, and more, this book expands your skill set, and helps you prepare for the Autodesk Maya certification exam. Filled with challenging tutorials and real-world scenarios this book provides valuable insight into the entire CG production timeline.\u003c\/p\u003e \u003cp\u003eTake your Maya skills to the next level with step-by-step instruction and insight from the industry professionals.\u003c\/p\u003e \u003cul\u003e \u003cli\u003eLearn professional techniques used in real-world visual effects\u003c\/li\u003e \u003cli\u003eMaster Dynamics, Maya Muscle, Stereo Cameras, mental ray, and more\u003c\/li\u003e \u003cli\u003eExpand your skills with advanced techniques for cloth, fur, and fluids\u003c\/li\u003e \u003cli\u003eUnderstand everything you need to know for the Maya certification exam\u003c\/li\u003e \u003c\/ul\u003e\u003ch3\u003eBack Jacket\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eYour Guide to Building Professional Maya Skills\u003c\/b\u003e \u003c\/p\u003e\u003cp\u003eThis comprehensive guide will help you develop and expand your Maya skills and help prepare you for the Autodesk Maya certification exam. Covering all the newest features of this professional-level 3D animation software, it provides diverse tutorials and real-world scenarios from leading animation and visual effects professionals. \u003c\/p\u003e\u003cp\u003eIn addition to honing your skills in modeling, texturing, and animation, you will learn high-level techniques for film, television, games, and more. You'll master Dynamics, Maya Muscle, Stereo Cameras, Assets, and rendering with mental ray and expand your skills with advanced instruction on cloth, fur, and fluids. \u003c\/p\u003e\u003cp\u003e\u003cb\u003eCoverage includes: \u003c\/b\u003e \u003c\/p\u003e\u003cul\u003e \u003cli\u003eModeling, texturing, and animation\u003c\/li\u003e \u003cli\u003eCreating realistic effects for cloth, fur, and fluids\u003c\/li\u003e \u003cli\u003eRendering with mental ray\u003c\/li\u003e \u003cli\u003eApplying techniques used in film, TV, and games\u003c\/li\u003e \u003cli\u003eUsing Dynamics, Maya Muscle, Stereo Cameras, and Assets\u003c\/li\u003e \u003cli\u003eMaximizing the newest features in Maya 2016\u003c\/li\u003e \u003cli\u003eModeling hard-surface objects\u003c\/li\u003e \u003cli\u003eUsing mental ray shading techniques\u003c\/li\u003e \u003cli\u003eCreating and animating hair and clothing\u003c\/li\u003e \u003cli\u003eBecoming a virtual cinematographer\u003c\/li\u003e \u003c\/ul\u003e \u003cp\u003e\u003cb\u003eMaster Tools and Methods Used in Professional Animation\u003cbr\u003e Understand the Entire CG Production Timeline\u003cbr\u003e Employ Image Planes and Model with NURBS Surfaces\u003cbr\u003e Render Contours and Apply Reflection and Refraction Blur\u003cbr\u003e Prepare for the Maya Certification Exam\u003c\/b\u003e\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eTodd Palamar\u003c\/b\u003e began his career creating traditional special effects for low-budget horror movies, but quickly gravitated to computer animation. His extensive experience now includes numerous straight-to-video movies, video games, dozens of military and game-style simulations, corporate commercials, and even theme park rides. Todd is the author of several Maya books, including \u003ci\u003eMaya Studio Projects: Photorealistic Characters\u003c\/i\u003e and several previous editions of \u003ci\u003eMastering Autodesk Maya.\u003c\/i\u003e\u003c\/p\u003e\u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 864\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 1.7 x 9.4 x 7.3 IN\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e August 10, 2015\u003c\/div\u003e","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":51761085350176,"sku":"9781119059820","price":69.99,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0974\/9764\/5344\/files\/7a5a9625a7f5a2a1a5c7198012db382c.webp?v=1780199239","url":"https:\/\/ebocreations.com\/products\/mastering-autodesk-maya-2016-autodesk-official-press-paperback","provider":"The E-Book Oasis LLC","version":"1.0","type":"link"}