[sic] - Paperback

[sic] - Paperback

$14.83


by Scott Kelly (Author)

Six teens are devoted to a game with one rule: If a player gets tagged, they must change their life within the next fifteen minutes. The better the player, the bigger the change. One might give their car away, or punch the school bully. Another might change identities or sacrifice their virginity. Anything to keep evolving, to avoid fitting into a label or caring about the junk they own. But their quest for enlightenment has taken a rotten final turn - one of the players has murdered the game's creator, the teen prophet (cult leader?) David Bloom. Our narrator is being framed for the crime; can he clear his name and discover which of his lifelong friends is the murderer before he takes the fall?

Author Biography

Scott Kelly started writing novels as a teenager. When he was nineteen, he landed a publishing deal for his novel Jimwamba, which was followed by his works [sic], The Blue, and Keep the Ghost. Now thirty, he has received awards, been published by independent presses, topped charts on social writing websites like Wattpad, garnered hundreds of positive reviews and ratings on Goodreads, and ranked as high as the #1 free eBook on Amazon. His works have reached hundreds of thousands of readers, with some fans even taking the step of applying his fictional creations to their own lives, as with the game "Eureka" from the novel [sic].

Number of Pages: 210
Dimensions: 0.44 x 9 x 6 IN
Publication Date: August 15, 2015
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Estimated delivery: June 25 - June 28, 2026

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