{"product_id":"what-is-the-avatar-fiction-and-embodiment-in-avatar-based-singleplayer-computer-games-revised-and-commented-edition-paperback","title":"What Is the Avatar?: Fiction and Embodiment in Avatar-Based Singleplayer Computer Games. Revised and Commented Edition - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eRune Klevjer\u003c\/b\u003e (Author), \u003cb\u003eStephan Günzel\u003c\/b\u003e (Afterword by), \u003cb\u003eJörg Sternagel\u003c\/b\u003e (Afterword by)\u003c\/p\u003e\u003cp\u003eWhat are the characteristic features of avatar-based singleplayer videogames, from \u003ci\u003eSuper Mario Bros.\u003c\/i\u003e to \u003ci\u003eGrand Theft Auto\u003c\/i\u003e? Rune Klevjer examines this question with a particular focus on issues of fictionality and realism, and their relation to cinema and Virtual Reality. Through close-up analysis and philosophical discussion, Klevjer argues that avatar-based gaming is a distinctive and dominant form of virtual self-embodiment in digital culture. This book is a revised edition of Rune Klevjer's pioneering work from 2007, featuring a new introduction by the author and afterword by Stephan Günzel, Jörg Sternagel, and Dieter Mersch.\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003eRune Klevjer is an associate professor at the Department of Information Science and Media Studies, University of Bergen. He specializes in computer game theory, with particular interest in player-avatar relationships, narrative, and the nature of fictional representation in virtual environments.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 242\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.51 x 9 x 6 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e October 27, 2022\u003c\/div\u003e\n            ","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":51870929060128,"sku":"9783837645798","price":90.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0974\/9764\/5344\/files\/JoUZjAqiFP9783837645798.webp?v=1781711300","url":"https:\/\/ebocreations.com\/products\/what-is-the-avatar-fiction-and-embodiment-in-avatar-based-singleplayer-computer-games-revised-and-commented-edition-paperback","provider":"The E-Book Oasis LLC","version":"1.0","type":"link"}