{"product_id":"xr-development-with-unity-a-beginners-guide-to-creating-virtual-augmented-and-mixed-reality-experiences-using-unity-paperback","title":"XR Development with Unity: A beginner's guide to creating virtual, augmented, and mixed reality experiences using Unity - Paperback","description":"\u003cp\u003eby \u003cb\u003eAnna Braun\u003c\/b\u003e (Author), \u003cb\u003eRaffael Rizzo\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eCreate VR, AR, and MR experiences with the help of step-by-step tutorials on VR and AR simulators, interactivity, sound and visual effects, along with advanced XR techniques such as multiplayer integration\u003c\/strong\u003e\u003c\/p\u003eKey Features\u003cul\u003e\n\u003cli\u003eCreate impressive XR projects without the need to own expensive VR headsets\u003c\/li\u003e\n\u003cli\u003eExplore Unity XR features and techniques such as hand-tracking and plane detection using the XR Interaction Toolkit and AR Foundation\u003c\/li\u003e\n\u003cli\u003eBring your XR projects to life with step-by-step explanations along with practical examples\u003c\/li\u003e\n\u003cli\u003ePurchase of the print or Kindle book includes a free PDF eBook\u003c\/li\u003e\n\u003c\/ul\u003eBook Description\u003cp\u003eThe drastic surge in the demand for XR development has led to an imminent need for comprehensive resources, learning material, and overall know-how in this area. This one-stop resource will ensure that professionals venturing into XR development can access all XR-related techniques to build appealing XR applications, without relying on Google every step of the way.\u003c\/p\u003e\u003cp\u003eThis book is your guide to developing XR applications with Unity 2021.3 or later versions, helping you to create VR, AR, and MR experiences of increasing complexity. The chapters cover the entire XR application development process from setting up an interactive XR scene using the XR Interaction Toolkit or AR Foundation, adding physics, animations, continuous movement, teleportation, sound effects, and visual effects, to testing and deploying to VR headsets, simulators, smartphones, and tablets. Additionally, this XR book takes you on a journey from the basics of Unity and C# to advanced techniques such as building multiplayer applications and incorporating hand- and gaze-tracking capabilities.\u003c\/p\u003e\u003cp\u003eBy the end of this book, you'll be fully equipped to create cutting-edge XR projects for engaging individual, academic, and industrial use cases that captivate your audience.\u003c\/p\u003eWhat you will learn\u003cul\u003e\n\u003cli\u003eGet started with Unity by building your own 3D project\u003c\/li\u003e\n\u003cli\u003eExplore the XR Interaction Toolkit and AR Foundation, as well as test XR applications on your PC\u003c\/li\u003e\n\u003cli\u003eFind out how to deploy XR projects on different platforms\u003c\/li\u003e\n\u003cli\u003eBuild interactive XR apps with increasing degrees of complexity by leveraging C# scripting\u003c\/li\u003e\n\u003cli\u003eCreate a fully immersive VR drum scene by using Unity's audio and particle systems\u003c\/li\u003e\n\u003cli\u003eAdd advanced XR techniques such as hand-tracking, gaze-tracking, and multiplayer capabilities to your XR apps\u003c\/li\u003e\n\u003c\/ul\u003eWho this book is for\u003cp\u003eThis book is for students, developers, researchers, and professionals with a background in computer science. Business analysts, PMs, and other management professionals and executives will also benefit from this book. If you have basic knowledge of programming and are looking to gain expertise in creating virtual reality and augmented reality applications in Unity, then this book is for you. While having experience as a VR game player with basic programming knowledge can enhance your understanding of the content, it is not a prerequisite.\u003c\/p\u003eTable of Contents\u003col\u003e\n\u003cli\u003eIntroduction to XR and Unity\u003c\/li\u003e\n\u003cli\u003eThe Unity Editor and Scene Creation\u003c\/li\u003e\n\u003cli\u003eVR Development in Unity\u003c\/li\u003e\n\u003cli\u003eAR Development in Unity\u003c\/li\u003e\n\u003cli\u003eBuilding Interactive VR Experiences\u003c\/li\u003e\n\u003cli\u003eBuilding Interactive AR Experiences\u003c\/li\u003e\n\u003cli\u003eAdding Sound and Visual Effects\u003c\/li\u003e\n\u003cli\u003eBuilding Advanced XR Techniques\u003c\/li\u003e\n\u003cli\u003eBest Practices and Future Trends in XR Development\u003c\/li\u003e\n\u003c\/ol\u003e\u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 284\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.6 x 9.25 x 7.5 IN\u003c\/div\u003e\u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e November 30, 2023\u003c\/div\u003e","brand":"Books by splitShops","offers":[{"title":"Default Title","offer_id":51779168960800,"sku":"9781805128120","price":56.14,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0974\/9764\/5344\/files\/dd499b8c5ecec45b809569700330e5bf.webp?v=1780512884","url":"https:\/\/ebocreations.com\/products\/xr-development-with-unity-a-beginners-guide-to-creating-virtual-augmented-and-mixed-reality-experiences-using-unity-paperback","provider":"The E-Book Oasis LLC","version":"1.0","type":"link"}